@Gold_Sear Brill! I’ll cross it off the list. As we’re using unix timestamps here, it’s not a problem at all, we just need to adjust what the script that creates the page displays. If we change our mind in the future we can simply adjust the script and display the down-to-the-minute times again
Wiki Contributor
Has contributed towards the Knowledgebase
Posts
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I’ve added the ‘Server Operation’ section to the payload.
@IrateRedKite you mentioned in your last post that timestamps should only show the date. My timestamps are accurate up to the minute (as most posts have this accuracy in their post date). Is this a problem?
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@Gold_Sear Excellent work! I’m going to look at making sure Missions are done tonight.
We’re going to make an update to the page generation script for these. I’ve scoped a little issue to keep track of what needs doing. If there’s anything in addition to what’s in the comment here, please let me know and I’ll do what I can to get it added: https://github.com/TheStarport/KnowledgeBase/issues/39
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Update: I added the rest of the NPCs section to the payload, so that section can be crossed off.
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@IrateRedKite Nice! Check’m out later.
Meanwhile, I’m currently working on the ‘NPCs’ section (formerly NPC Spawning and NPC Behavior sections).
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I’ve powered through and completed the HUD section on the new limit breaking in it’s entirety, may get another chunk done this afternoon. I think I may also do a pass of this thread again and ensure any new offsets are added to the new page if they’re not already present.
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AI is just a Game or real useful tool?
Let’s manage with it:
Freelancer Game Assistant assistant inside of HuggingChat (registration is needed… ) https://hf.co/chat/assistant/66396e582ef93d9bd16ab5d6P.S. Some guys already making textures, upscaling existing content, voice acting Freelancer and etc.
Share your working solution with TSP and get respect
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@BC46 said in Dev's Limit Breaking 101 Techniques:
Show all group members on the nav map:
Freelancer.exe, 08DC07, E9 85 FD FF FF 90 90 90 -> 83 C5 18 E9 82 FD FF FF
Update:
When I came up with this patch, there was one thing I overlooked. If you had one or more group members that were docked at a base, the original problem would still partially occur.If anyone has applied this patch already, please undo it and apply these instead:
Freelancer.exe, 08D89B, 90 90 90 90 90 -> 83 C5 18 EB 50 Freelancer.exe, 08D997, 55 -> 00
Now it should work as intended.
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An update: I did some work on the ‘equipment’ section (mostly).
While underway, I simultaneously edit KraftFragment to BwPatch format, will be updated once I’ve gone over the entire list.
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Thanks Will continue and currently working on the next features (this time the focus is helping modders).
Dev's Limit Breaking 101 Techniques
Dev's Limit Breaking 101 Techniques
Dev's Limit Breaking 101 Techniques
Dev's Limit Breaking 101 Techniques
Dev's Limit Breaking 101 Techniques
Dev's Limit Breaking 101 Techniques
AI Experiments
Dev's Limit Breaking 101 Techniques
Dev's Limit Breaking 101 Techniques
Release: Advanced Renderer public beta 2.1